Embrace Time: Explore the Legends of Chronos and Beyond
Chronos dances between time and space, weaving moments into a tapestry of fate. With its ethereal art and profound narrative, it invites players to explore the essence of existence, challenging perceptions and choices in playful, poignant ways.
Chronos is often depicted as an old, wise man with a long beard, symbolizing the relentless passage of time, but in some myths, he is shown as a primordial deity associated with the eternal cosmos.
Chronos was sometimes confused with the Titan Cronus, leading to misconceptions that he was the god of harvest, rather than the embodiment of time.
What feature would you like to see added to Chronos?
Improved User Interface
Additional Integrations
Enhanced Reporting Tools
Mobile Application Support
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The Time Traveler's Wife
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Station Eleven
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Cloud Atlas
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Circe
by Madeline Miller
The Night Circus
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Music: Sleep by Max RichterMusic for 18 Musicians by Steve ReichIn A Time Lapse by Ludovico EinaudiThe Disintegration Loops by William BasinskiLight as a Feather by Chick CoreaTears of the Moon by Yann TiersenA Winged Victory for the Sullen by A Winged Victory for the SullenElegy for the Arctic by Ludovico EinaudiThe Hours by Philip GlassAtlas: Year One by Hammock
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.