Unravel the Time-Bending Secrets of Braid: A Fandom for Puzzle Seekers!
Braid is a time-twisting puzzle platformer where each world bends the rules of time, letting players rewind, pause, or manipulate moments to solve intricately woven challenges, revealing a deeper narrative about love, regret, and the passage of time.
Braid was one of the first indie games to gain widespread acclaim, influencing the rise of the indie game movement and showcasing how a small team could create innovative gameplay and storytelling.
The game's time-manipulation mechanics were inspired by the classic puzzle game Prince of Persia, where the protagonist can rewind time to correct mistakes.
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Music: The World Is a Beautiful Place & I Am No Longer Afraid to Die by HarmlessnessAmerican Football by American Football (LP2)Explosions in the Sky by The Earth Is Not a Cold Dead PlaceThe Appleseed Cast by Low Level Owl: Volume OneMineral by EndSerenadingPinegrove by CardinalBrand New by Deja EntenduSunset Rubdown by Shut Up I Am DreamingDeath Cab for Cutie by TransatlanticismSufjan Stevens by Illinois
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.