Candy Crush Saga

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Sweetening Your World: The Ultimate Candy Crush Saga Fan Hub

Welcome to the sweet and addictive world of Candy Crush Saga! Match colorful candies, use special boosters, and clear levels to progress through this enchanting puzzle adventure. With thousands of levels to conquer, you'll be hooked in no time!

Candy Crush Saga Trivia Add Trivia

In which year was Candy Crush Saga originally released? (Hard)
#1: 2010
#2: 2011
#3: 2012
#4: 2013
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What is the highest level a player can reach in Candy Crush Saga as of 2023? (Genius)
#1: 8000
#2: 9000
#3: 10000
#4: There is no highest level, it keeps updating
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0/0 Correct

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Candy Crush Saga Fun Facts Add Fun Fact

Candy Crush Saga was so popular that it was installed more than 2.7 billion times and was played by 93 million people daily at its peak.
Candy Crush Saga developers created over 10,000 levels for the game, releasing new levels every week to keep players engaged.

Candy Crush Saga Polls Add Poll

What is your favorite power-up in Candy Crush Saga?
Color Bomb
Striped Candy
Wrapped Candy
Lollipop Hammer
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What level of Candy Crush Saga do you find the most challenging?
Level 65
Level 147
Level 350
Level 500
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Popular Characters

Timeline Highlights ( To Fictional )

release
April 12, 2012

Candy Crush Saga Launch

King releases Candy Crush Saga on Facebook, marking the beginning of its rise as a popular casual game.

monetization
February 2013

Introduction of In-App Purchases

The game integrates in-app purchases, allowing players to buy boosters and extra lives, greatly increasing revenue.

corporate
February 23, 2016

Acquisition by Activision Blizzard

Activision Blizzard acquires King Digital Entertainment, the developer of Candy Crush Saga, for $5.9 billion.

release
October 2014

Release of Candy Crush Soda Saga

King releases Candy Crush Soda Saga, a sequel to Candy Crush Saga with new gameplay features and levels.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.