A Way Out

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Escape Together: Dive Into the World of A Way Out Fandom!

Two prisoners, Leo and Vincent, form a bond amidst chaos, plotting a daring escape while balancing trust and betrayal. Tension builds as choices shape their path, revealing that freedom can be as perilous as confinement.

A Way Out Trivia Add Trivia

What is the primary objective of the characters Vincent and Leo in A Way Out? (Expert)
#1: To escape prison
#2: To steal a car
#3: To find a hidden treasure
#4: To become famous criminals
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What type of game is A Way Out? (Easy)
#1: First-person shooter
#2: Puzzle-platformer
#3: Action-adventure
#4: Cooperative gameplay
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0/0 Correct

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A Way Out Fun Facts Add Fun Fact

A Way Out was developed by Hazelight Studios, co-founded by Josef Fares, who is known for his passionate and sometimes controversial speeches at gaming events, including his famous F**k the Oscars moment.
A Way Out uniquely requires two players to progress, with no single-player option, emphasizing cooperation and communication between players.

A Way Out Polls Add Poll

What is your favorite aspect of co-op games?
Storytelling and Narrative
Gameplay Mechanics
Character Development
Teamwork and Collaboration
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What is your favorite type of challenge in cooperative games?
Puzzle-solving
Combat missions
Stealth operations
Time trials
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.