Yume Nikki

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Dream Dive into Yume Nikki - Your Ultimate Fan Destination

Yume Nikki is a surreal journey through the dreams of troubled protagonist Madotsuki, where she explores bizarre worlds filled with haunting creatures and unsettling environments in her quest for hidden doors and effects.

Yume Nikki Trivia Add Trivia

In "Yume Nikki," how does the protagonist, Madotsuki, begin her surreal journey? (Expert)
#1: By reading a book
#2: By sleeping in her bed
#3: By touching a mysterious object
#4: By stepping through a mirror
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In "Yume Nikki," which effect allows Madotsuki to increase her speed? (Hard)
#1: Bicycle
#2: Umbrella
#3: Knife
#4: Neon
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0/0 Correct

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Yume Nikki Fun Facts Add Fun Fact

In Yume Nikki, you can unlock a secret minibike that significantly increases your movement speed, adding a whimsical mode of transportation to the eerie dream world exploration.
In Yume Nikki, there is a character known as Uboa, which appears only when turning off and on the light in a specific room, triggering one of the game's most infamous jump scares.

Yume Nikki Polls Add Poll

What is your favorite aspect of Yume Nikki?
Exploring the surreal dream worlds
Interacting with the bizarre creatures
The sense of mystery and isolation
Uncovering hidden secrets and events
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Which character from Yume Nikki do you find the most intriguing?
Madotsuki
Poniko
Uboa
Monoko
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Popular Characters

Timeline Highlights ( To Fictional )

release
July 26, 2004

Release of Yume Nikki

Yume Nikki, an indie adventure game created by Japanese developer Kikiyama, was originally released as freeware. The game is known for its surreal atmosphere and exploration gameplay focusing on the dreams of the protagonist, Madotsuki.

popularity
Circa 2007

Spike in Popularity Outside Japan

Following initial release, Yume Nikki gained a cult following outside Japan, particularly in English-speaking communities, leading to fan translations and discussions on internet forums.

community
Circa 2010

Fan Remakes and Mods Begin

Inspired by the original game, fans started creating remakes, mods, and spiritual successors, contributing to the growth of Yume Nikki's legacy in indie game communities.

release
January 24, 2018

Steam Release of Yume Nikki - Dream Diary

Kadokawa Games released Yume Nikki - Dream Diary, a 3D reimagining of the original game, on Steam, introducing the franchise to a wider audience.

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Movies: Pan's Labyrinth Perfect Blue Paprika The Fall Donnie Darko Jacob's Ladder The City of Lost Children Ink Eraserhead MirrorMask

Music: Selected Ambient Works 85-92 by Aphex Twin Geogaddi by Boards of Canada Rifts by Oneohtrix Point Never Substrata by Biosphere Music Has the Right to Children by Boards of Canada Double Negative by Low Everywhere at the end of time by The Caretaker Lift Your Skinny Fists Like Antennas to Heaven by Godspeed You! Black Emperor Tomorrow's Harvest by Boards of Canada U.F.O.F. by Big Thief

TV Shows: Perfect Blue Paprika Serial Experiments Lain Ergo Proxy Boogiepop Phantom Welcome to the N.H.K. Paranoia Agent Haibane Renmei Mushi-Shi Texhnolyze

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.