Vainglory Nexus: Where Heroes Unite and Legends Rise
Vainglory: where pixel-packed battles turn strategy into art. Master timing, outplay foes, and unite with your crew in epic jungle skirmishes. Every flick, blink, and ult counts—dive in, dominate, and claim the glory!
Vainglory was one of the first mobile games to utilize a 3D engine with multi-touch controls, pioneering a new standard for mobile MOBA gameplay when it was released in 2014.
Obscurity Level: Obscure
Vainglory was originally developed by a small team at Super Evil Megacorp, a company founded by veterans from major game studios, showcasing indie developers' ability to create high-quality competitive games.
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Neuromancer
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Music: League of Legends: Pentakill - "Lightbringer" by PentakillHeroes of the Storm - "Dragon Shire" by Blizzard EntertainmentDota 2 - "The International" Main Theme by ValveOverwatch Soundtrack - "Victory Theme" by Overwatch OrchestraSmite Soundtrack - "Battlegrounds" by Hi-Rez Studios
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.