ToeJam & Earl

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Get Funky with the Universe of ToeJam & Earl: Ultimate Fan Galaxy

Toejam: The cooler, funkier half. Earl: Big friendly guy who loves to rap. Together, they navigate Earth looking for pieces of their crashed spaceship. Funky beats and quirky Earthlings abound in this nostalgic Sega classic.

ToeJam & Earl Trivia Add Trivia

Which game console did the original "ToeJam & Earl" game debut on? (Genius)
#1: Sega Genesis
#2: Super Nintendo Entertainment System
#3: Atari Jaguar
#4: PlayStation
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What genre does the original "ToeJam & Earl" game belong to? (Easy)
#1: Action
#2: Platformer
#3: Rogue-like
#4: Simulation
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0/0 Correct

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ToeJam & Earl Fun Facts Add Fun Fact

ToeJam & Earl was one of the first video games to feature dynamically generated levels, providing a unique experience in each gameplay session during its release in 1991.
ToeJam & Earl's creators were inspired by the funk music of the 1970s and 1980s, heavily incorporating its style and attitude into the characters and game environment.

ToeJam & Earl Polls Add Poll

What's your favorite ToeJam & Earl game?
ToeJam & Earl (1991)
ToeJam & Earl in Panic on Funkotron (1993)
ToeJam & Earl III: Mission to Earth (2002)
ToeJam & Earl: Back in the Groove! (2019)
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Which element of ToeJam & Earl games do you enjoy the most?
Exploration of Funkotron
The humorous characters
Collecting presents
The cooperative gameplay
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Popular Characters

Timeline Highlights ( To Fictional )

game_release
December 21, 1991

Release of ToeJam & Earl

ToeJam & Earl was first released in North America for the Sega Genesis/Mega Drive. It was developed by Johnson Voorsanger Productions and published by Sega.

game_release
November 1993

Release of ToeJam & Earl: Panic on Funkotron

The sequel, ToeJam & Earl: Panic on Funkotron, was released for the Sega Genesis, featuring a shift from the original's rogue-like style to a side-scrolling platformer.

game_development
March 2015

HD Remake Kickstarter Campaign Launch

The Kickstarter campaign for ToeJam & Earl: Back in the Groove, an HD remake/sequel, was launched to fund the project with help from fans.

game_release
March 1, 2019

Release of ToeJam & Earl: Back in the Groove

The HD remake/sequel ToeJam & Earl: Back in the Groove was officially released on multiple platforms, reviving the classic game's style and gameplay for modern audiences.

If You Love ToeJam & Earl You Might Also Enjoy Discovering:

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Movies: Scott Pilgrim vs. the World Galaxy Quest The Fifth Element Bill & Ted's Excellent Adventure Wayne's World

Music: Madvillainy by Madvillain Cosmogramma by Flying Lotus Blowout Comb by Digable Planets Donuts by J Dilla The Universe Smiles Upon You by Khruangbin Reachin' (A New Refutation of Time and Space) by Digable Planets Dr. Octagonecologyst by Dr. Octagon Black on Both Sides by Mos Def Tártaro by Buscabulla 99.9% by KAYTRANADA

TV Shows: Futurama Adventure Time Gravity Falls Rick and Morty Invader ZIM Regular Show Solar Opposites Aqua Teen Hunger Force BoJack Horseman The Midnight Gospel

Video Games: Earthworm Jim Spelunky Psychonauts Jet Set Radio Guacamelee! Ristar Castle Crashers A Hat in Time The Behemoth's BattleBlock Theater Grim Fandango Remastered
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.