Paradox Interactive announces Magicka: Wizard Wars as a competitive multiplayer spin-off of the original Magicka game.
The closed beta testing phase for Magicka: Wizard Wars begins, allowing a limited number of players to test the game and provide feedback.
Magicka: Wizard Wars is officially released as a free-to-play multiplayer game focusing on wizard duels and team battles.
Paradox Interactive officially ends support for Magicka: Wizard Wars, ceasing updates and active development.
The ancient Grand Spellbook is uncovered, revealing the foundations of Magicka's elemental magic system.
The first organized group of wizards is established to harness and regulate elemental magic responsibly.
An agreement among wizards to prevent destructive uses of magic and promote cooperation is signed during the Great Conclave.
Open conflict erupts between the Order of Wizards and Dark Sorcerers, leading to widespread magical battles and turmoil.
Formal dueling practices are developed as a means to resolve disputes between wizards without large-scale destruction.
A rare celestial event amplifies elemental magic across the lands, intensifying the Wizard Wars' conflicts.
Special arenas are established for controlled magical combat, reducing collateral damage to the surrounding areas.
Renewed hostilities break out with new magical technologies and spells, escalating the conflict further.
Warring factions sign a treaty to establish peace and regular magical competitions to settle differences.