Castlevania: Symphony of the Night was originally released for the Sony PlayStation in Japan, marking a significant evolution in the Castlevania series with its exploration-focused gameplay and RPG elements.
The game was released in North America, expanding its audience and contributing to its critical acclaim.
Europe received the game, further spreading its influence and helping solidify its reputation worldwide.
The game was released on Xbox Live Arcade, enhancing its availability on modern platforms with improved accessibility for Xbox users.
Castlevania: Symphony of Night was ported to iOS devices, allowing mobile gamers to play the classic title on iPhones and iPads.
The game has been included in various Castlevania collections and anniversary editions over the years, helping preserve its legacy and introducing it to new audiences.
Dracula is defeated and seemingly destroyed by Richter Belmont during the events prior to Symphony of the Night.
Richter Belmont disappears mysteriously, prompting suspicions of foul play and panic among the Belmont clan.
Alucard, Dracula's son, enters the newly reappeared Dracula's Castle to investigate the mysterious return and disappearance of Richter Belmont.
Alucard explores the vast castle, battles monsters, and uncovers the truth behind Dracula's resurrection and the cause of Richter's disappearance.
Alucard confronts Shaft and the Grim Reaper Death, learning of their alliance and the dark rituals to resurrect Dracula.
Richter, under dark influence, fights Alucard but is defeated and freed from the control of dark forces.
Alucard confronts and defeats the resurrected Dracula, putting an end to the immediate threat to humanity.
After Dracula's defeat, Alucard escapes the collapsing castle as it returns to its dormant state.