Major European powers establish colonies across the Americas, Africa, and Asia, influencing global trade, culture, and politics in ways reflected in the themes of GreedFall.
The Baroque period flourishes in Europe, characterized by dramatic art, architecture, and music; this cultural backdrop influences the aesthetic design of GreedFall.
The first group of settlers from the island of Serene arrive in the uncharted island of Teer Fradee to colonize and seek the Cure.
Outbreak of the Malichor plague is first documented on Teer Fradee, threatening both natives and settlers alike.
New Serene is founded as the main settlement for the Serene colonists, becoming the hub for trade and politics on Teer Fradee.
Conflict erupts between the settlers and native factions as tensions rise over resources and the spread of the Malichor plague.
A truce is signed between the three main colonial powers—Serene, the Congregation, and Island Lords—to cooperate in controlling the plague and governing the island.
The main protagonist, De Sardet, arrives on Teer Fradee tasked with diplomatic and investigative missions regarding the island's mysteries and the cure for Malichor.
De Sardet and allies uncover an ancient device linked to the Malichor plague and the fate of the island's native population.
A decisive battle takes place at Archeon Citadel involving all factions vying for control over the cure and the island's future.
Following the battle and revelations, Teer Fradee enters a new era marked by uneasy peace, treaties, and efforts toward coexistence between natives and settlers.