X-Men: Children Of The Atom Timeline ( Real )

game_release
February 1994

Initial Release of X-Men: Children of the Atom

The fighting game X-Men: Children of the Atom was initially released by Capcom in arcades, introducing Marvel Comics characters into the fighting game genre with groundbreaking animation and gameplay.

game_release
1995

Home Console Ports Released

X-Men: Children of the Atom was ported to home consoles, including the Sega Saturn and PlayStation, making the game accessible to a wider audience beyond arcades.

game_influence
Circa 1996

Influence on Marvel vs. Capcom Series

The success and mechanics of X-Men: Children of the Atom influenced the development of the Marvel vs. Capcom fighting game series, pioneering tag-team battles and complex combos.

X-Men: Children Of The Atom Timeline ( Fictional )

origin_event
Pre-Game Year -5

Mysterious Meteorite Crash

A meteorite crashes on Earth, releasing the robotic alien Sigma virus that will later be used by the villainous Mister Sinister.

plot_setup
Year 0

Mister Sinister Assembles the X-Men

Mister Sinister forms a version of the X-Men team and begins conducting genetic experiments on mutants to create powerful warriors for his own use.

plot_setup
Year 1

The Violent Mutant Tournament Announcement

A global underground fighting tournament is announced, featuring mutant fighters from around the world to prove mutant superiority.

key_event
Year 1

X-Men Enter the Tournament

The X-Men members enter the tournament to confront threats and stop the sinister plans connected to the event.

climax
Year 1

Final Battle Against Mister Sinister

The X-Men face Mister Sinister in the climactic final battle to stop his ambitions and save mutantkind from extinction.