Rust Timeline ( Real )

release
December 11, 2013

Initial Public Release of Rust

Rust was released in early access on Steam by Facepunch Studios, marking the beginning of its public availability and player base growth.

release
February 8, 2018

Transition to Full Release

Rust exited early access and was officially released as a full game on Steam, providing a more polished and complete experience with new features and content.

announcement
June 13, 2020

Facepunch Studios Announces Rust Console Version

Facepunch Studios announced plans to develop and release Rust versions for PlayStation and Xbox consoles, aiming to expand the game's reach.

release
May 21, 2021

Rust Console Edition Launches

Rust Console Edition was launched on PlayStation and Xbox consoles, bringing the survival experience to new platforms and audiences.

Rust Timeline ( Fictional )

world_event
Year 0 AE (After Collapse)

The Collapse of Civilization

A global catastrophe leads to the breakdown of governments and societies, creating a post-apocalyptic world where survival is the primary goal.

society_development
Year 1 AE

Emergence of the Wastelanders

The first scattered groups of survivors organize into small clans and tribes, beginning to scavenge and adapt to the harsh environment.

technology_innovation
Year 3 AE

Discovery of Solar Power Technology

Survivors develop crude solar panels for sustainable energy, allowing them to build more advanced shelters and defenses.

environmental_event
Year 5 AE

The Great Radiation Storms

A series of deadly radiation storms sweep across the land, making vast areas uninhabitable and forcing survivors to migrate.

society_development
Year 7 AE

Formation of the Trade Network

Various clans establish a rudimentary trade system, exchanging resources and knowledge to increase their chances of survival.

conflict_event
Year 10 AE

The Rise of the Bandit Lords

Notorious warlords and bandit groups begin to dominate key territories, threatening the fragile peace among survivor groups.

infrastructure_development
Year 12 AE

Invention of The Airfield Outpost

Survivors build a central airfield outpost serving as a hub for defense, trade, and control over nearby resources.

conflict_event
Year 13 AE

The Siege of The Airfield

A massive battle occurs as bandit forces attempt to take the airfield from its defenders, marking a pivotal conflict in the wasteland.

technology_innovation
Year 15 AE

Introduction of Scientific Reclamation Programs

Efforts to reclaim and revive parts of the wasteland through science and engineering begin, aiming for long-term survival.

exploration_event
Year 18 AE

Discovery of The Monument Network

Survivors uncover a series of ancient monuments that provide valuable resources, technology, and lore about the pre-collapse world.

conflict_event
Year 20 AE

The Great Rust Uprising

A large-scale conflict erupts between competing survivor factions for control over valuable resources and territory.