Rust was released in early access on Steam by Facepunch Studios, marking the beginning of its public availability and player base growth.
Rust exited early access and was officially released as a full game on Steam, providing a more polished and complete experience with new features and content.
Facepunch Studios announced plans to develop and release Rust versions for PlayStation and Xbox consoles, aiming to expand the game's reach.
Rust Console Edition was launched on PlayStation and Xbox consoles, bringing the survival experience to new platforms and audiences.
A global catastrophe leads to the breakdown of governments and societies, creating a post-apocalyptic world where survival is the primary goal.
The first scattered groups of survivors organize into small clans and tribes, beginning to scavenge and adapt to the harsh environment.
Survivors develop crude solar panels for sustainable energy, allowing them to build more advanced shelters and defenses.
A series of deadly radiation storms sweep across the land, making vast areas uninhabitable and forcing survivors to migrate.
Various clans establish a rudimentary trade system, exchanging resources and knowledge to increase their chances of survival.
Notorious warlords and bandit groups begin to dominate key territories, threatening the fragile peace among survivor groups.
Survivors build a central airfield outpost serving as a hub for defense, trade, and control over nearby resources.
A massive battle occurs as bandit forces attempt to take the airfield from its defenders, marking a pivotal conflict in the wasteland.
Efforts to reclaim and revive parts of the wasteland through science and engineering begin, aiming for long-term survival.
Survivors uncover a series of ancient monuments that provide valuable resources, technology, and lore about the pre-collapse world.
A large-scale conflict erupts between competing survivor factions for control over valuable resources and territory.