Unraveling the Mysteries of The Missing Link: Where Fandom Meets Adventure!
In a quest for self-discovery, the lovable yet clumsy Missing Link teams up with fierce adventurers to uncover his origins, blending humor, heart, and stunning visuals as they navigate challenges and redefine what it means to belong.
The Missing Link is often used to describe transitional fossils that illustrate evolutionary stages, but many such fossils, like Archaeopteryx, are celebrated for both their scientific significance and unique features, such as having feathers and being a dinosaur-bird hybrid.
The concept of The Missing Link was popularized in the late 19th century, leading to a surge in fossil hunting and discoveries, including important finds like Neanderthals and various hominid species that further informed our understanding of human evolution.
What aspect of The Missing Link excites you the most?
The animation style
The storytelling
The voice cast
The humor
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What genre do you think best fits The Missing Link?
Adventure
Comedy
Animation
Fantasy
Show Results
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by David Mitchell
The Night Circus
by Erin Morgenstern
Everything Is Illuminated
by Jonathan Safran Foer
Life After Life
by Kate Atkinson
American Gods
by Neil Gaiman
The Shadow of the Wind
by Carlos Ruiz Zafón
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.