The Flame In The Flood

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Roam rivers on a raft with your loyal dog, surviving a post-societal America. Craft, scavenge, and outwit nature's dangers in this unique roguelike adventure.

The Flame In The Flood Trivia Add Trivia

What type of game engine was used to develop "The Flame in the Flood"? (Expert)
#1: Unity
#2: Unreal Engine 4
#3: CryEngine
#4: GameMaker Studio 2
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Who composed the soundtrack for "The Flame in the Flood"? (Advanced)
#1: Gustavo Santaolalla
#2: Chuck Ragan
#3: Hans Zimmer
#4: Jeremy Soule
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The Flame In The Flood Fun Facts Add Fun Fact

The Flame in the Flood features an original soundtrack by Chuck Ragan, composed of folk music that complements the game's survival and journey themes.
The dog companion in The Flame in the Flood, named Aesop, not only helps the player by carrying items but also, if the player character dies, Aesop will bring some of the player’s inventory to the next game, enhancing the continuity and strategy across playthroughs.

The Flame In The Flood Polls Add Poll

What is your favorite aspect of "The Flame in the Flood"?
The survival elements
Exploring the river
Crafting and resource management
The art style and music
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Which survival game should you play next after "The Flame in the Flood"?
"Don't Starve"
"Subnautica"
"The Long Dark"
"Rust"
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Timeline Highlights ( To Fictional )

release
April 28, 2016

Release of The Flame in the Flood

The Flame in the Flood, a roguelike survival video game developed by The Molasses Flood, was officially released for Microsoft Windows, OS X, Linux, and Xbox One.

announcement
2014

Initial Announcement of The Flame in the Flood

The Molasses Flood first announced the development of The Flame in the Flood, garnering attention on various game development forums and preview sites.

If You Love The Flame in the Flood You Might Also Enjoy Discovering:

Books: Into the Wild by Jon Krakauer The Road by Cormac McCarthy Hatchet by Gary Paulsen Wild: From Lost to Found on the Pacific Crest Trail by Cheryl Strayed The River by Peter Heller


Movies: The Revenant 127 Hours Captain Fantastic Into the Wild The Road The Edge Wild Leave No Trace Mountains of the Moon Kontiki

Music: Journey (Original Game Soundtrack) by Austin Wintory The Banner Saga by Austin Wintory Transistor Original Soundtrack by Darren Korb Ori and the Blind Forest (Original Soundtrack) by Gareth Coker Kentucky Route Zero- Act I by Ben Babbitt Hollow Knight (Original Soundtrack) by Christopher Larkin Bastion Original Soundtrack by Darren Korb Grizzly Hills (From 'World of Warcraft: Wrath of the Lich King') by Blizzard Entertainment Firewatch (Original Score) by Chris Remo Life is Strange (Original Game Soundtrack) by Various Artists

TV Shows: Into the Wild Lost in Space The 100 Dark Man vs. Wild Survivorman The Rain Jeremiah Alone Tales from the Loop

Video Games: Don't Starve Subnautica This War of Mine The Long Dark Green Hell Into the Breach Oxygen Not Included Raft Stranded Deep Frostpunk
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.