The (Tales Of The Abyss)

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In a world bound by fate, Luke fon Fabre embarks on a journey of self-discovery, uncovering dark secrets, battling twisted versions of his past, and challenging the threads of destiny. Friendship and sacrifice intertwine in this gripping tale of truth.

The (Tales Of The Abyss) Trivia Add Trivia

What is the name of the protagonist in Tales of the Abyss? (Easy)
#1: Luke fon Fabre
#2: Asch the Bloody
#3: Guy Cecil
#4: Tear Grants
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What is the name of the planet on which Tales of the Abyss takes place? (Genius)
#1: Auldrant
#2: Eldrant
#3: Elysia
#4: Mistral
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The (Tales Of The Abyss) Fun Facts Add Fun Fact

The character Tear Grants in Tales of the Abyss is named after the Japanese word for tear, which reflects her deep emotional struggles throughout the game.
The character Guy Cecil’s design features a unique scar on his face, which symbolizes his troubled past and connection to his childhood friend, as well as his resilience in overcoming adversity.

The (Tales Of The Abyss) Polls Add Poll

What is your favorite character from Tales of the Abyss?
Luke fon Fabre
Tear Grants
Jade Curtiss
Guy Cecil
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What is your favorite aspect of Tales of the Abyss?
Storytelling
Combat Mechanics
Character Development
World-Building
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.