Squad

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Unite, Celebrate, and Conquer: Your Ultimate Squad Fandom Hub!

Squad masterfully blends tactical teamwork and immersive combat, letting players forge bonds and strategize in intense, realistic battles. Customize your squad, communicate in real-time, and conquer the battlefield together!

Squad Trivia Add Trivia

What is the primary objective of the game "Squad"? (Medium)
#1: Capture and hold strategic points
#2: Complete story missions
#3: Defeat the opposing team in solo matches
#4: Find and collect valuable items
AI Generated
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What is the maximum player count in a single match of "Squad"? (Easy)
#1: 32
#2: 64
#3: 128
#4: 256
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0/0 Correct

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Squad Fun Facts Add Fun Fact

Squad was originally designed to be a platform for video chat and social interaction, allowing users to watch videos together in real-time while chatting.
Squad was co-founded by tech entrepreneur Angela Jin, who previously worked at companies like Google and YouTube.

Squad Polls Add Poll

What is your favorite aspect of Squad?
Teamwork and Coordination
Map Variety
Vehicle Mechanics
Customization Options
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What type of gameplay do you prefer in Squad?
Close-quarters combat
Long-range engagements
Tactical team coordination
Vehicle warfare
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.