Sonic Adventure 2

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Sonic Adventure 2: Fast-paced action, epic battles, and catchy tunes. Choose your side, hero or villain, as you speed through levels and race against time. Adventure awaits!

Sonic Adventure 2 Trivia Add Trivia

In Sonic Adventure 2, what is the name of the space colony that serves as a key location in the game's narrative? (Genius)
#1: Space Colony ARK
#2: Astro Haven
#3: Lunar Base Sigma
#4: Nebula Colony
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In Sonic Adventure 2, which character is NOT playable in the main story? (Hard)
#1: Knuckles the Echidna
#2: Rouge the Bat
#3: Amy Rose
#4: Dr. Eggman
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Sonic Adventure 2 Fun Facts Add Fun Fact

Sonic Adventure 2 allows players to visit a Chao Garden, where they can raise and care for virtual pets known as Chao, which can be influenced by the actions and traits of the hero and villain characters in the game.
Sonic Adventure 2 was initially released on June 23, 2001, to coincide with the 10th anniversary of the Sonic the Hedgehog series.

Sonic Adventure 2 Polls Add Poll

Which is your favorite level in Sonic Adventure 2?
City Escape
Radical Highway
Green Forest
Metal Harbor
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Which character's storyline do you enjoy the most in Sonic Adventure 2?
Sonic
Shadow
Dr. Eggman
Rouge
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Timeline Highlights ( To Fictional )

release
June 23, 2001

Sonic Adventure 2 Release

Sonic Adventure 2 was released in Japan for the Sega Dreamcast, marking the launch of the game.

release
June 19, 2001

North American Release of Sonic Adventure 2

The game was released in North America, expanding its reach to a wider audience.

release
June 29, 2001

European Release of Sonic Adventure 2

Sonic Adventure 2 became available in Europe, further increasing its international presence.

release
July 7, 2002

Sonic Adventure 2 Battle Release for Nintendo GameCube

An enhanced port titled Sonic Adventure 2 Battle was released for the Nintendo GameCube, featuring additional content and improved graphics.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.