Road Rash

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Rev Up Your Nostalgia: Join the Road Rash Revolution!

In Road Rash, you’re not just racing; you’re brawling on bikes! Outrun rivals, swing clubs, and dodge cops as you navigate perilous tracks. It’s a gritty blend of speed and chaos where every ride is a battle for the finish line.

Road Rash Trivia Add Trivia

What year was the original Road Rash game released? (Advanced)
#1: 1991
#2: 1993
#3: 1995
#4: 1997
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What is the main objective in the Road Rash video game series? (Genius)
#1: To complete races on motorcycles
#2: To collect coins
#3: To build and customize vehicles
#4: To rescue hostages
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Road Rash Fun Facts Add Fun Fact

The original Road Rash game was released in 1991 on the Sega Genesis and is notable for being one of the first games to feature a real-time multiplayer mode via split-screen.
Road Rash was originally conceived as a racing game featuring BMX bikes before transitioning to motorcycles.

Road Rash Polls Add Poll

What is your favorite aspect of Road Rash?
The motorcycle racing
The combat system
The soundtracks
The character customization
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What is your favorite Road Rash platform?
Sega Genesis
PlayStation
PC
Xbox
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.