Unleash Your Strategy: Dive into the Epic World of Pokémon Conquest!
In a land where warriors and Pokémon unite, you strategically battle to conquer regions, uncover histories, and forge bonds. Master tactics, evolve your team, and write your tale of triumph in a vibrant, samurai-inspired world.
In Pokémon: Conquest, each warrior has a unique Pokémon that reflects their personality and abilities, creating a strategic dynamic based on character traits.
Pokémon: Conquest features a unique blend of turn-based strategy and role-playing elements, allowing players to form alliances with different warlords to strengthen their armies and conquer new territories.
What is your favorite feature of Pokémon: Conquest?
Tactical Combat
Historical Characters
Unique Pokémon Combinations
Storyline Depth
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Which Pokémon would you choose as your main partner in Pokémon: Conquest?
Eevee
Luxray
Gardevoir
Gyarados
Show Results
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Music: Journey to the West by Yasunori MitsudaCelestial Navigation by Yasunori MitsudaDearly Beloved by Yoko ShimomuraOne Last Time by Masayoshi SokenLuminous Flux by Nobuo UematsuSong of Storms by Koji KondoFighting the Darkness by Yoko ShimomuraThe Hidden Village by Yasunori MitsudaThe Opening by Masayoshi SokenBeyond the Walls by Yasunori Mitsuda
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.