Mass Effect Universe: Where Heroes Unite and Galaxies Collide
Shepard, humanity’s wildcard, races to stop the Reapers’ ancient purge. Galactic alliances spark, secrets unravel, and fate balances on choices—where heroism isn't just about firepower, but the souls you save or lose.
In Mass Effect (2007), the song "I'm Proud of You" by Jack Wall was originally composed as a love theme intended for the relationship between Commander Shepard and Ashley Williams, but it ended up being used primarily during general party interactions, showcasing the game's emphasis on character bonds beyond romance.
Obscurity Level: Obscure
Mass Effect (2007) was one of the first major video games to feature multiple dialogue options that could influence the story, allowing players to shape Commander Shepard's personality as Paragon (good) or Renegade (ruthless), which significantly impacted character relationships and mission outcomes.
Which Mass Effect (2007) character is your favorite companion?
Ashley Williams
Garrus Vakarian
Liara T'Soni
Urdnot Wrex
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Which Mass Effect (2007) planet had the most memorable exploration experience?
Virmire
Ilos
Noveria
Feros
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If You Love Mass Effect (2007) You Might Also Enjoy Discovering:
Books:
The Long Way to a Small, Angry Planet
by Becky Chambers
A Memory Called Empire
by Arkady Martine
The Quantum Magician
by Derek Künsken
Revelation Space
by Alastair Reynolds
Velocity Weapon
by Megan E. O'Keefe
Music: Victory by Two Steps From HellEmpire of Angels by Thomas BergersenDerelicts by Carbon Based LifeformsBlue Moon Station by Solar FieldsA Walk by TychoBlood and Stone by AudiomachineEmerald Rush by Jon Hopkins
Video Games: Jade EmpireTyrannyThe TechnomancerRebel Galaxy OutlawThe Long Journey Home
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.