Mass Effect (2007)

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Mass Effect Universe: Where Heroes Unite and Galaxies Collide

Shepard, humanity’s wildcard, races to stop the Reapers’ ancient purge. Galactic alliances spark, secrets unravel, and fate balances on choices—where heroism isn't just about firepower, but the souls you save or lose.

Mass Effect (2007) Trivia Add Trivia

In Mass Effect (2007), what is the name of the salarian scientist who created the Genophage? (Hard)
#1: Mordin Solus
#2: Saren Arterius
#3: The Illusive Man
#4: Udina
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In Mass Effect (2007), what is the name of Commander Shepard's spaceship? (Easy)
#1: Normandy
#2: Enterprise
#3: Serenity
#4: Galactica
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0/0 Correct

Mass Effect (2007) Images Upload An Image

A dynamic poster for Mass Effect features a futuristic scene, showcasing the protagonist amidst allies, with alien landscapes and a menacing figure in the background.
Uploaded By: rotvirtue

Mass Effect (2007) Fun Facts Add Fun Fact

In Mass Effect (2007), the song "I'm Proud of You" by Jack Wall was originally composed as a love theme intended for the relationship between Commander Shepard and Ashley Williams, but it ended up being used primarily during general party interactions, showcasing the game's emphasis on character bonds beyond romance.

Obscurity Level: Obscure
Mass Effect (2007) was one of the first major video games to feature multiple dialogue options that could influence the story, allowing players to shape Commander Shepard's personality as Paragon (good) or Renegade (ruthless), which significantly impacted character relationships and mission outcomes.

Obscurity Level: Basic

Mass Effect (2007) Polls Add Poll

Which Mass Effect (2007) character is your favorite companion?
Ashley Williams
Garrus Vakarian
Liara T'Soni
Urdnot Wrex
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Which Mass Effect (2007) planet had the most memorable exploration experience?
Virmire
Ilos
Noveria
Feros
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Music: Victory by Two Steps From Hell Empire of Angels by Thomas Bergersen Derelicts by Carbon Based Lifeforms Blue Moon Station by Solar Fields A Walk by Tycho Blood and Stone by Audiomachine Emerald Rush by Jon Hopkins

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.