Lifeline

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Discover the Heartbeat of Lifeline: Unite, Share, and Celebrate Your Fandom!

In Lifeline, your choices shape the fate of an astronaut stranded on a mysterious moon. A text-based adventure woven with urgency and emotion, every decision can spark hope or despair—your guidance is their only lifeline.

Lifeline Trivia Add Trivia

What year was the mobile game Lifeline released? (Expert)
#1: 2013
#2: 2015
#3: 2017
#4: 2019
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What is the primary theme of the mobile game Lifeline? (Hard)
#1: Space exploration
#2: Survival in a sci-fi world
#3: Romantic adventure
#4: Fantasy quest
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0/0 Correct

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Lifeline Fun Facts Add Fun Fact

Lifeline was originally developed as a text-based adventure game for the Apple Watch in 2015, allowing players to interact with a stranded astronaut in real-time.
Lifeline's creator, Two Lives Left, used a unique strategy of releasing updates that included new story chapters based on player feedback and engagement, keeping the narrative fresh and interactive.

Lifeline Polls Add Poll

What feature would you like to see next in Lifeline?
New storylines
Enhanced graphics
Additional character interactions
Voice acting integration
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What gameplay element do you enjoy most in Lifeline?
Character Development
Story Depth
Decision-Making Impact
Visual Aesthetics
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.