Experience the Heartfelt Journey of Love and Loss in Last Day of June!
In a world painted with love and loss, June's palette drips with sorrow as a husband rewinds time to alter fate, confronting the bittersweet colors of memory, choice, and sacrifice, all to reclaim a fleeting heartbeat of happiness.
The game's narrative is inspired by the real-life story of the developer's experience with loss, making it a deeply personal project that explores the themes of love, sacrifice, and the impact of choices.
The game's art style was heavily influenced by the paintings of renowned artist J.M.W. Turner, creating a visually stunning and emotive experience.
If You Love Last Day of June You Might Also Enjoy Discovering:
Books:
The Invisible Life of Addie LaRue
by V.E. Schwab
The Night Circus
by Erin Morgenstern
The House in the Cerulean Sea
by TJ Klune
The Ocean at the End of the Lane
by Neil Gaiman
Anxious People
by Fredrik Backman
The Bone Clocks
by David Mitchell
Where the Crawdads Sing
by Delia Owens
The Midnight Library
by Matt Haig
Station Eleven
by Emily St. John Mandel
The Five People You Meet in Heaven
by Mitch Albom
Music: Life is Strange: Before the Storm (Original Soundtrack) by Various ArtistsThe Last Guardian (Original Soundtrack) by Takeshi FurukawaJourney (Original Soundtrack) by Austin WintoryCeleste (Original Soundtrack) by Lena RaineFirewatch (Original Soundtrack) by Sean Vanaman & Chris RemoOxenfree (Original Soundtrack) by SCNTFCGris (Original Soundtrack) by BerlinistNight in the Woods (Original Soundtrack) by Anecdote
Become a member of Fan Abyss to get personalized recommendations! As you track the things you're a fan of, our system will be able to use all of that data
to give you REALLY GOOD recommendations!
Hi there! Are you a fan of Last Day of June?
We're looking for avid fans to help us add images, and curate our polls and trivia.
If you're interested in helping, join us as a premium user or a
moderator, and together we'll make something great!
Comments will be hidden from everyone except you for the first 5 minutes. You can edit your comment during that time. After 5 minutes, your comment will be either auto or manually moderated,
will no longer be editable, and will be visible to everyone if it passes our moderation.
Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.