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Koudelka

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Koudelka's Kingdom: Unravel the Mystery, Embrace the Magic

Koudelka: Mysterious photographer captures spooky spirits with her camera in a haunted Welsh monastery. Uncover secrets, fight demons, and explore the supernatural, all in a captivating RPG adventure.

Koudelka Trivia Add Trivia

What is the primary setting of the video game Koudelka? (Hard)
#1: An abandoned school
#2: A haunted hospital
#3: A deserted island
#4: A derelict monastery
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What type of game is Koudelka primarily classified as? (Genius)
#1: Action-Adventure
#2: Role-Playing Game
#3: Puzzle
#4: Racing
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0/0 Correct

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Koudelka Fun Facts Add Fun Fact

Koudelka, the video game, uniquely merges elements of horror with RPG mechanics and was originally conceived as a photography project by its creator, Hiroki Kikuta, who has a deep passion for photography.
Koudelka features a rare blend of historical fiction and supernatural elements, set in the real-life location of Nemeton Monastery, which adds an authentic atmospheric depth to its horror RPG gameplay.

Koudelka Polls Add Poll

Which aspect of Koudelka do you find most appealing?
The atmospheric setting and art design
The blending of RPG and survival horror elements
The unique and complex storyline
The character development and interactions
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Which character from Koudelka do you connect with the most?
Koudelka Iasant
Edward Plunkett
James O'Flaherty
Roger Bacon
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Popular Characters

Timeline Highlights ( To Fictional )

game_release
November 30, 1999

Release of Koudelka in Japan

Koudelka, a role-playing video game developed by Sacnoth, was first released in Japan for the PlayStation.

game_release
May 29, 2000

Release of Koudelka in North America

Koudelka was released in North America, allowing a wider audience to experience the game.

game_release
September 15, 2000

Release of Koudelka in Europe

European players received the Koudelka game on the PlayStation platform.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.