Kingdom Hearts 358/2 Days

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Follow Roxas, the Nobody of Sora, on his journey in Organization XIII. Friendship, betrayal, and the mystery of his identity unravel in this emotional tale connecting hearts across worlds.

Kingdom Hearts 358/2 Days Trivia Add Trivia

What is the name of the 14th member of Organization XIII introduced in Kingdom Hearts 358/2 Days? (Hard)
#1: Xion
#2: Naminé
#3: Larxene
#4: Marluxia
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In Kingdom Hearts 358/2 Days, which character wields the Keyblade "Two Become One"? (Expert)
#1: Sora
#2: Roxas
#3: Xion
#4: Riku
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0/0 Correct

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Kingdom Hearts 358/2 Days Fun Facts Add Fun Fact

Kingdom Hearts 358/2 Days introduced a multiplayer mode exclusive to the series, where players could team up as different members of Organization XIII for missions separate from the main story.
Kingdom Hearts 358/2 Days is the only game in the series that allows players to control Roxas for the entirety of the game.

Kingdom Hearts 358/2 Days Polls Add Poll

Which character in Kingdom Hearts 358/2 Days do you feel had the most impactful story?
Roxas
Xion
Axel
Saïx
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What is your favorite location in Kingdom Hearts 358/2 Days?
The World That Never Was
Twilight Town
Beast's Castle
Halloween Town
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Timeline Highlights ( To Fictional )

release
May 30, 2009

Release of Kingdom Hearts 358/2 Days in Japan

The game Kingdom Hearts 358/2 Days was first released in Japan for the Nintendo DS, marking its official entry into the video game market.

release
September 29, 2009

North American Release of Kingdom Hearts 358/2 Days

Kingdom Hearts 358/2 Days was released in North America, expanding the game's availability to a wider audience.

release
October 9, 2009

European Release of Kingdom Hearts 358/2 Days

The game was launched in Europe, allowing players across European countries to access the Kingdom Hearts 358/2 Days storyline.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.