Unleash the Zed Slayer Within: Join the Killing Floor 2 Fandom!
In Killing Floor 2, players battle relentless waves of Zeds in a nightmarish world. Teamwork, strategy, and skill are key as you unlock perks, wield an arsenal of increasingly wild weapons, and face monstrous foes in a relentless, bloody dance for survival.
The game features a hidden weapon called the Clover, which is a non-lethal weapon that allows players to shoot clovers instead of bullets, fully embracing the game's absurdity.
Killing Floor 2 includes a special character named The Patriarch who is a recurring boss, and his voice lines are performed by series creator and game designer, William Bub F. Duffy.
What is your favorite class to play in Killing Floor 2?
Medic
Berserker
Gunslinger
Support
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What is your favorite map in Killing Floor 2?
Zed Landing
Farmhouse
Hellmark Station
Biotics Lab
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Music: The Downward Spiral by Nine Inch NailsDoomed User by DeftonesParanoid by Black SabbathLateralus by ToolChop Suey! by System of a DownSick Sick Sick by Queens of the Stone AgeMy Demons by STARSETI Am Machine by Three Days GraceWar Ensemble by SlayerBlood // Water by Black Peaks
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.