Gunpoint

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Step into the Shadows: Explore the Strategy and Intrigue of Gunpoint Fandom!

In Gunpoint, you’re a stealthy freelance spy who bends time and tech to outsmart foes, solve puzzles, and unveil conspiracies, all while sporting a snazzy trench coat. It’s a dance of wits, bullets, and clever gadgets—best not trip!

Gunpoint Trivia Add Trivia

What year was the game Gunpoint initially released? (Advanced)
#1: 2010
#2: 2013
#3: 2015
#4: 2017
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What unique gameplay mechanic is featured in Gunpoint that allows players to manipulate the environment? (Advanced)
#1: Hacking
#2: Time manipulation
#3: Wall jumping
#4: Stealth takedowns
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0/0 Correct

Gunpoint Images Upload An Image

Two pixelated characters face each other, each holding a gun, in a dark urban setting with buildings and a moon in the background. The title GUNPOINT is displayed above them.
Uploaded By: rotvirtue

Gunpoint Fun Facts Add Fun Fact

Gunpoint features a unique temporal manipulation mechanic that allows players to rewind time to solve puzzles and outsmart enemies.
The game's protagonist, a thief named Point, can wear various gadgets, including a cloak that grants him temporary invisibility, enhancing stealth gameplay.

Gunpoint Polls Add Poll

What is your favorite aspect of Gunpoint?
Stealth Mechanics
Puzzle Design
Storyline
Art Style
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What is your preferred level design style in Gunpoint?
Linear and straightforward
Open and exploratory
Puzzle-focused
Stealth-oriented
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.