Fire Emblem Fates: Conquest

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Conquer Your Fandom - Dive Deep into the World of Fire Emblem Fates: Conquest

Navigate treacherous paths, make tough choices, and battle alongside Nohr in Fire Emblem Fates: Conquest. Embrace the darkness to bring light to your kingdom. Choose your destiny wisely.

Fire Emblem Fates: Conquest Trivia Add Trivia

In Fire Emblem Fates: Conquest, who is the final boss that Corrin must defeat? (Hard)
#1: King Garon
#2: Anankos
#3: Iago
#4: Hans
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In Fire Emblem Fates: Conquest, which character is NOT a member of the Nohrian royal family? (Expert)
#1: Xander
#2: Leo
#3: Ryoma
#4: Elise
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0/0 Correct

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Fire Emblem Fates: Conquest Fun Facts Add Fun Fact

In Fire Emblem Fates: Conquest, the character Azura can actually deal damage to the final boss using her singing, unlike in most situations where her singing ability is used only to grant another turn to allies.
In Fire Emblem Fates: Conquest, if you attempt to marry the characters Niles and Leo in the European version of the game, their S-support conversation, which usually results in marriage, ambiguously references companionship instead, due to localization changes.

Fire Emblem Fates: Conquest Polls Add Poll

Which is your favorite Nohrian royal sibling in Fire Emblem Fates: Conquest?
Xander
Camilla
Leo
Elise
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Which Fire Emblem Fates: Conquest class do you prefer?
Nohr Noble
Dark Knight
Malig Knight
Wyvern Lord
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Timeline Highlights ( To Fictional )

release
June 25, 2015

Release of Fire Emblem Fates: Conquest in Japan

Fire Emblem Fates: Conquest version was released for the Nintendo 3DS in Japan, marking its initial availability to the public.

release
February 19, 2016

Release of Fire Emblem Fates: Conquest in North America

Fire Emblem Fates: Conquest launched in North America, allowing Western players to experience the game.

release
May 20, 2016

Release of Fire Emblem Fates: Conquest in Europe and Australia

The game was released in Europe and Australia, expanding its availability internationally.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.