Disco Elysium

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Disco Elysium Fandom — Community for Lore, Theories, Fan Art & Roleplay Guides

A drunken, philosophical detective tango with a ruined city: internal voices duel, morality splinters into ideologies, politics and memory bleed into the case—every clue peels another layer of the self.

Disco Elysium Trivia

Who was the lead writer and worldbuilding designer responsible for Disco Elysium's core narrative? (Expert)
#1: Robert Kurvitz
#2: Harry Du Bois
#3: Helen Hindpere
#4: Raul Ortega
0/0 Correct

Disco Elysium Images

Disco Elysium Fun Facts

Before Disco Elysium became a game, lead writer Robert Kurvitz and his collaborators had created a gargantuan, unpublished world bible—a novel-sized manuscript of well over 1,000 pages (often described by the team as the source material) that contains the deep history, characters and events of Revachol. Much of the game's lore and many side characters are distilled from that massive, never-published work.

Obscurity Level: Obscure

Disco Elysium Polls

Which aspect of Disco Elysium did you enjoy the most?
The writing and dialogue (characters, humor, pacing)
The roleplaying and skill system (thought Cabinet, checks)
The setting and worldbuilding (Revachol, locations, lore)
The audio experience (soundtrack, voice acting, atmosphere)
Show Results
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