Digimon World DS

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Enter the Digital World: Unleash Your Love for Digimon DS

Embark on a digital adventure, capture and train Digimon, battle evil forces, and save the Digital World. Are you ready, Tamer? The fate of two worlds is in your hands!

Digimon World DS Trivia Add Trivia

What is the maximum number of Digimon that a player can have in their farm at any one time in Digimon World DS? (Expert)
#1: 40 Digimon
#2: 25 Digimon
#3: 16 Digimon
#4: 50 Digimon
AI Generated
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In Digimon World DS, which Digimon is not required to be defeated in order to unlock the Legendary Tamer quest? (Hard)
#1: Alphamon
#2: Chronomon Holy Mode
#3: Piedmon
#4: Beelzemon
AI Generated
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0/0 Correct

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Digimon World DS Fun Facts Add Fun Fact

In Digimon World DS, you can raise and evolve more than 230 Digimon species, but a fun fact is that if you have game data from Digimon World Dawn or Digimon World Dusk on your DS, you can unlock special Digimon in your DS Link.
In Digimon World DS, the gameplay includes a unique Digi-Farm mechanic where players can send their Digimon to train, rest, or perform tasks, simulating aspects of digital pet management alongside traditional RPG elements.

Digimon World DS Polls Add Poll

What is your favorite type of Digimon to train in Digimon World DS?
Dragon
Beast
Machine
Holy
Show Results
What is your favorite area to explore in Digimon World DS?
Steamy Jungle
Chrome Mine
DigiFarm
Packet Swamp
Show Results

Popular Characters

Timeline Highlights ( To Fictional )

release
July 19, 2006

Release of Digimon World DS in Japan

Digimon World DS was officially released in Japan, marking the introduction of the game to the public.

release
February 26, 2007

Release of Digimon World DS in North America

The game was launched in North America, allowing English-speaking audiences to experience Digimon World DS.

release
March 30, 2007

Release of Digimon World DS in Europe

Digimon World DS became available to European players, expanding its global reach.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.