Aion: The Tower Of Eternity

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Ascend Together: Uniting All Aion Fans

Aion: The Tower of Eternity is like soaring through a beautiful abyss, mastering celestial powers, battling in breathtaking landscapes, and shaping the fate of the world with your every action.

Aion: The Tower Of Eternity Trivia Add Trivia

Which mythical creature serves as a primary adversary in the game Aion: The Tower of Eternity, posing a significant threat to both the Elyos and Asmodian factions? (Advanced)
#1: Balaur
#2: Drakan
#3: Mau
#4: Krall
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What unique gameplay feature distinguishes Aion: The Tower of Eternity from other MMORPGs? (Advanced)
#1: PvP and PvE integration
#2: Real-life currency trading
#3: Turn-based combat
#4: Crafting specialization
AI Generated
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0/0 Correct

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Aion: The Tower Of Eternity Fun Facts Add Fun Fact

In Aion: The Tower of Eternity, characters have the ability to fly after reaching level 10, adding a unique dimension to both exploration and combat that sets it apart from many other MMORPGs of its time.
In Aion: The Tower of Eternity, the game features a dynamic weather system that impacts gameplay, including visibility and the strength of certain abilities.

Aion: The Tower Of Eternity Polls Add Poll

What is your favorite class to play in Aion: The Tower of Eternity?
Assassin
Ranger
Spiritmaster
Cleric
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Which Aion faction do you primarily play?
Elyos
Asmodians
Daeva
Pandaemonium
Show Results

Timeline Highlights ( To Fictional )

company_founding
March 7, 1997

Founding of NCSoft

NCSoft, the South Korean video game developer and publisher behind Aion: The Tower of Eternity, was founded.

game_release
November 25, 2008

Release of Aion: The Tower of Eternity

NCSoft released the MMORPG Aion: The Tower of Eternity in South Korea, marking the start of the game’s availability to the public.

game_release
September 22, 2009

Aion: The Tower of Eternity Western Release

The game was launched in North America and Europe, expanding its player base significantly outside South Korea.

game_expansion
June 30, 2010

Introduction of Aion: Assault on Balaurea Expansion

The Assault on Balaurea expansion was released, adding new regions, features, and gameplay content to Aion.

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Music: Ori and the Blind Forest (Original Soundtrack) by Gareth Coker Journey (Original Soundtrack) by Austin Wintory The Elder Scrolls V: Skyrim (Original Game Soundtrack) by Jeremy Soule Hollow Knight (Original Soundtrack) by Christopher Larkin Bastion (Original Soundtrack) by Darren Korb Transistor (Original Soundtrack) by Darren Korb Child of Light (Original Soundtrack) by Cœur de Pirate Gris (Original Soundtrack) by Berlinist Nier: Automata (Original Soundtrack) by Keiichi Okabe Celeste (Original Soundtrack) by Lena Raine

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.