Robocraft Timeline ( Real )

release
October 27, 2013

Robocraft Launch

Robocraft is officially released to the public as a free-to-play vehicular combat game where players build robots from blocks and battle online.

release
January 30, 2014

Robocraft Enters Steam Early Access

The game is made available on Steam Early Access, attracting a larger player base and community feedback.

update
June 2015

Introduction of Tiers and Upgrading System

Robocraft introduces a tier system and upgrades for robots, enhancing gameplay complexity and progression.

update
December 8, 2016

Robocraft V4 Launch

A major overhaul update is released known as Robocraft V4, featuring improvements to graphics, mechanics, and customization options.

event
June 20, 2017

Cobalt Event and Limited-Time Game Mode

Robocraft introduces the Cobalt cubes and a limited-time game mode adding new gameplay dynamics.

business
September 2018

Shift from Free-to-Play to Buy-to-Play Model

Development team announces transition of Robocraft from a free-to-play game to a buy-to-play model with the Robocraft Infinity PC release.

release
March 28, 2019

Robocraft Infinity Release on Steam

Robocraft Infinity, the new iteration of Robocraft with improved visuals and physics, is released on Steam.

business
January 2020

Server Shutdown Announcement for Classic Robocraft

Announcement made about upcoming shutdown of servers for the original Robocraft game, focusing on Robocraft Infinity.

Robocraft Timeline ( Fictional )

genesis
Year 0 AG (After Genesis)

The Age of Emergence

Sentient machines, known as Robocrafters, begin to self-assemble and gain consciousness, marking the birth of the Robocraft universe.

societal_development
Year 15 AG

The Great Assembly

Robocrafters form their first alliances and factions, competing for resources and territory in a rapidly expanding world.

technology
Year 37 AG

Invention of Modular Combat Units

The development of modular robots capable of adapting their combat roles leads to a massive escalation in battles between factions.

military_conflict
Year 42 AG

The Battle of Core Nexus

A devastating battle fought over the control of the Core Nexus, the most critical resource hub for Robocrafters, reshaping faction territories.

technology
Year 50 AG

Emergence of the Plasma Shield

Introduction of plasma shield technology that enhances defensive capabilities of Robocrafters in battlefields.

political
Year 58 AG

Formation of the Steel Pact

Multiple smaller factions unify to form the Steel Pact, aiming for dominance through collaboration and advanced tactics.

military_conflict
Year 65 AG

The Great Hack

A massive cyber attack disrupts communication between factions, resulting in temporary chaos and the introduction of advanced electronic warfare.

technology
Year 72 AG

Discovery of Quantum Core Energy

Introduction of quantum core reactors powering Robocrafters with unprecedented efficiency and strength.

military_conflict
Year 80 AG

The Shattered Unity War

A war that erupts as the Steel Pact fractures, leading to widespread open combat across all major factions.

cultural
Year 85 AG

The Era of Customization

Robocrafters achieve extensive customization capabilities, allowing pilots to build unique robots for specialized combat strategies.