The original Hyperdimension Neptunia game was released in Japan for the PlayStation 3, marking the debut of the series.
The game was localized and released in North America and Europe, expanding its audience beyond Japan.
Sequel to the original game was released in Japan for the PlayStation 3, continuing the series.
Localized release of the second main entry of the series in North America and Europe.
The third main entry in the series was released in Japan for PlayStation 3.
Localized release of Hyperdimension Neptunia Victory in North America and Europe.
Remake of the original game released for PlayStation Vita in Japan.
Remake of Hyperdimension Neptunia mk2 released for PlayStation Vita in Japan.
Remake of Hyperdimension Neptunia Victory released for PlayStation Vita in Japan.
A spin-off idol management game for PlayStation Vita was released in Japan.
Idea Factory announced the seventh main installment of the series.
Hyperdimension Neptunia VII was released in Japan for PlayStation 4.
The game was released in North America and Europe, expanding the series further domestically and internationally.
PC version of Hyperdimension Neptunia Re;Birth1 was released on Steam, broadening accessibility.
The four CPU goddesses awaken and take control of their respective nations in the world of Gamindustri, establishing a period of relative peace and prosperity.
A conflict ignites between the goddess of Leanbox and the goddess of Lastation over the influence and control of the Console Axis, leading to a tense but unresolved standoff.
A dark power arises, threatening to disrupt the balance among the goddesses and plunge Gamindustri into chaos.
The four CPU goddesses unite to combat the Dark CPU, fostering a new era of cooperation and mutual respect.
The younger generation of goddesses known as CPU Candidates emerge, ready to protect Gamindustri alongside the original CPUs.
Unified efforts of the CPUs and candidates lead to the downfall of the Dark CPU, restoring harmony across the land.