The Witness, a puzzle video game developed by Jonathan Blow, was released for PlayStation 4 and Windows.
The Witness was launched on iOS devices, bringing the game to mobile platforms.
The game became available on Xbox One, expanding its player base to the Microsoft console audience.
The island's natural landscape forms, including mountains, cliffs, and various biomes.
An advanced ancient civilization builds various intricate puzzle structures scattered across the island to encode knowledge and wisdom.
The civilization develops the symbolic puzzle language used on panels that integrates logic, environmental clues, and perspective.
The original inhabitants mysteriously abandon the island for unknown reasons, leaving behind their puzzles and structures.
The protagonist arrives at the island with no prior memory and begins exploring and solving puzzles.
The player starts noticing environmental connections to the puzzle panels, learning about reflection, symmetry, and perspective.
The player reaches the Monastery region, a hub for advanced puzzles that integrate audio and environmental elements.
The player solves puzzles linked to the audio towers, revealing complex sound-based challenges tied to the island's ecology.
The player discovers and enters the hidden underground bunker containing complex puzzles and recordings hinting at the island’s history.
The player masters puzzles involving lasers and their reflection through glass structures, unlocking new areas and story elements.
The player reaches the mountain summit to solve the ultimate puzzle that tests all accumulated skills and understanding.
Upon completing the final puzzle, the player experiences a powerful visual and philosophical revelation related to the nature of perception and reality.