Release of Trackmania Turbo, a racing video game developed by Nadeo and published by Ubisoft, featuring fast-paced racing, track-building tools, and multiplayer modes.
Release of the first major content update post-launch, adding new features, tracks, and fixing bugs to improve player experience.
Trackmania Turbo launched on the Xbox One console, expanding its player base beyond PC and PlayStation 4.
The first official racing circuit is established, marking the beginning of the unified Trackmania racing league.
Turbo mode is introduced, allowing for faster speeds and more intense gameplay.
Four unique environments are unveiled for racers to compete in: Canyon Grand Drift, Valley Down & Dirty, Rollercoaster Lagoon, and International Stadium.
A racer achieves the fastest recorded lap time in the International Stadium environment, setting a new world record.
Multiplayer ranked mode is launched, enabling competitive ranked matches between players worldwide.
The track editor is enhanced with new tools for creating more complex and creative tracks.
A new turbo upgrade allows cars to surpass 400 km/h for the first time, dramatically changing race strategies.
An epic endurance race event is held, testing racers' stamina and consistency across multiple environments over several days.
A new challenge mode focusing on achieving the best possible lap times with global leaderboards.