Zelda II: The Adventure of Link was first released in Japan for the Famicom Disk System.
The game was released in North America for the Nintendo Entertainment System, bringing its unique gameplay and challenging mechanics to a wider audience.
Zelda II was released in Europe, making the game accessible to the European market and expanding the franchise's global reach.
Zelda II was included in the Nintendo GameCube compilation, The Legend of Zelda: Collector's Edition, introducing the game to a new generation of players.
Zelda II was re-released on the Wii Virtual Console, allowing players to download and experience the classic game digitally.
The game was made available on the Nintendo 3DS Virtual Console, enhancing accessibility for handheld gamers.
Zelda II became part of the NES library available on the Nintendo Switch Online service, enabling subscribers to play the game as part of a subscription.
Link sets out from his home to begin the quest to awaken Princess Zelda and restore peace to Hyrule.
Link learns about the Triforce of Courage and its role in restoring Zelda.
Link collects six crystals by defeating Shadow Link and the magical guardians underground to open the Great Palace.
Link defeats the bosses in each of the six palaces to retrieve the crystals needed for the Great Palace.
With all six crystals collected, Link enters the Great Palace to face the shadowy evil within.
Link battles and defeats Dark Link, his shadowy doppelgänger, proving his courage and worthiness.
After defeating Dark Link and restoring the crystals, Link awakens Princess Zelda from her magical sleep.