The TV show Yu-Gi-Oh! VRAINS officially premiered in Japan, marking the beginning of the series.
The English dubbed version of Yu-Gi-Oh! VRAINS was released, making the series accessible to a wider audience outside Japan.
The final episode of Yu-Gi-Oh! VRAINS aired, concluding the storyline of the series.
The Link VRAINS project is unveiled, aiming to revolutionize dueling using virtual reality and Link Monsters, setting the stage for a new era of dueling.
The Cyberse Dimension is established as a virtual battleground within VRAINS for duels and digital activities, becoming the primary setting for many key events.
Yusaku Fujiki enters the world of VR dueling as the duelist 'Playmaker', beginning his journey within the Cyberse Dimension.
A hacking group calling themselves the Knights of Hanoi emerges, aiming to control the Cyberse Dimension by any means possible.
Yusaku confronts the Knights of Hanoi for the first time, setting a central conflict for the series as he opposes their plans to dominate the Cyberse space.
Sentient AI beings known as Ignis awaken within the Cyberse Dimension, each with unique personalities and abilities.
Several Ignis AIs unite with Yusaku, helping him fight against the Knights of Hanoi and other threats.
Yusaku learns about his past and his complicated relationship with Revolver, a leader of the Knights of Hanoi.
Battles between Playmaker and Knights of Hanoi intensify, involving advanced hacking and high stakes in the Cyberse world.
Yusaku enhances his dueling skills and fully utilizes Link Summoning mechanics, turning the tide of duels.
Revolver's Ignis AI 'Ai' forms a temporary alliance with Playmaker to counter a greater threat.
A powerful entity named Mainframe emerges, threatening to destroy the Cyberse Dimension.
Playmaker and allies confront Mainframe and the Knights of Hanoi in a climactic battle to save Cyberse and reality.
Following the defeat of Mainframe and dissolution of the Knights of Hanoi, Cyberse enters a new era with improved cooperation between humans and AI.