Yu-Gi-Oh! VRAINS Timeline ( Real )

tv_show_premiere
May 10, 2017

Yu-Gi-Oh! VRAINS Premiere

The TV show Yu-Gi-Oh! VRAINS officially premiered in Japan, marking the beginning of the series.

tv_show_release
November 3, 2018

English Dub Release of Yu-Gi-Oh! VRAINS

The English dubbed version of Yu-Gi-Oh! VRAINS was released, making the series accessible to a wider audience outside Japan.

tv_show_conclusion
September 24, 2019

Yu-Gi-Oh! VRAINS Series Conclusion

The final episode of Yu-Gi-Oh! VRAINS aired, concluding the storyline of the series.

Yu-Gi-Oh! VRAINS Timeline ( Fictional )

event_initiation
Year 1, Month 1

Unveiling of Link VRAINS Project

The Link VRAINS project is unveiled, aiming to revolutionize dueling using virtual reality and Link Monsters, setting the stage for a new era of dueling.

world_building
Year 1, Month 1

Creation of the Cyberse Dimension

The Cyberse Dimension is established as a virtual battleground within VRAINS for duels and digital activities, becoming the primary setting for many key events.

character_entry
Year 1, Month 2

Yu-Gi-Oh! VRAINS central protagonist Yusaku Fujiki joins VR dueling

Yusaku Fujiki enters the world of VR dueling as the duelist 'Playmaker', beginning his journey within the Cyberse Dimension.

antagonist_formation
Year 1, Month 3

Formation of the Knights of Hanoi

A hacking group calling themselves the Knights of Hanoi emerges, aiming to control the Cyberse Dimension by any means possible.

conflict_start
Year 1, Month 4

Playmaker first confronts the Knights of Hanoi

Yusaku confronts the Knights of Hanoi for the first time, setting a central conflict for the series as he opposes their plans to dominate the Cyberse space.

world_building
Year 1, Month 5

Awakening of Ignis AI entities

Sentient AI beings known as Ignis awaken within the Cyberse Dimension, each with unique personalities and abilities.

alliance_event
Year 1, Month 6

Formation of the Ignis Group alliance

Several Ignis AIs unite with Yusaku, helping him fight against the Knights of Hanoi and other threats.

character_development
Year 1, Month 7

Playmaker discovers his past and connection to Revolver

Yusaku learns about his past and his complicated relationship with Revolver, a leader of the Knights of Hanoi.

conflict_escalation
Year 1, Month 8

Clash with the Knights of Hanoi escalates

Battles between Playmaker and Knights of Hanoi intensify, involving advanced hacking and high stakes in the Cyberse world.

battle_ability_progression
Year 1, Month 9

Playmaker unlocks full Link Summoning potential

Yusaku enhances his dueling skills and fully utilizes Link Summoning mechanics, turning the tide of duels.

alliance_event
Year 1, Month 10

Revolver's Ignis, Ai, joins forces with Yusaku temporarily

Revolver's Ignis AI 'Ai' forms a temporary alliance with Playmaker to counter a greater threat.

antagonist_introduction
Year 1, Month 11

Introduction of the Mainframe and threats to Cyberse

A powerful entity named Mainframe emerges, threatening to destroy the Cyberse Dimension.

series_climax
Year 1, Month 12

Final confrontation in the Cyberse Dimension

Playmaker and allies confront Mainframe and the Knights of Hanoi in a climactic battle to save Cyberse and reality.

series_resolution
Year 2, Month 1

Resolution and new era for VR dueling

Following the defeat of Mainframe and dissolution of the Knights of Hanoi, Cyberse enters a new era with improved cooperation between humans and AI.