The original light novel series GAMERS! by Sekina Aoi began publication, marking the start of the franchise.
The anime adaptation of GAMERS! was released, bringing wider recognition to the franchise.
A visual novel adaptation based on the GAMERS! series was released, expanding the franchise into interactive media.
Keita Amano and Karen Tendou meet at school, sparking the beginning of their complicated relationship.
Haruki joins the school's Gamers Club, changing group dynamics and interactions among the students.
Keita joins the Gamers Club after being invited by his friends, solidifying his involvement with the gaming community.
Keita and Karen go on their first official date, marking a major milestone in their relationship.
The Gamers Club participates in the annual summer gaming festival, showcasing their skills and camaraderie.
Natsuki, the class president, begins to support the Gamers Club despite her initial disinterest in gaming.
A series of misunderstandings among the characters lead to heated arguments and resolutions, central to the plot's development.
The Gamers Club members debate their strategy for an upcoming gaming tournament, revealing their personalities and priorities.
Keita and Karen clear up all misunderstandings and confess their feelings to each other, strengthening their bond.