Creatures 2, a life simulation game developed by Creature Labs, was released. It introduced improved graphics and artificial life systems compared to its predecessor.
The first Norns arrive on the mysterious island of Albia, encountering unfamiliar flora and fauna.
Players successfully breed the first generation of Norns, observing genetic traits and behaviors.
The hostile creatures known as Grendels are identified, introducing a survival challenge for the Norns.
Norns begin to develop complex learning behaviors based on player interaction and environmental stimuli.
The peaceful Shee creatures emerge, offering aid and knowledge to the Norns, and balancing the ecosystem.
Norns start to develop a rudimentary language system, allowing more complex communication.
A large group of Grendels attacks Norn habitats, causing widespread disruption and forcing defensive adaptations.
Norns discover and interact with the hives of Gell Bees, leading to new food sources and interactions.
The Shee exhibit telepathic abilities, sharing knowledge to assist the Norns in their survival.
Norns gain the ability to self-heal injuries, improving longevity and survival rates.
Norns venture into the mysterious Underworld beneath Albia, uncovering new dangers and secrets.
A balance is achieved among Norns, Shee, and Grendels, promoting coexistence on Albia.