The Binding of Isaac, an indie roguelike video game developed by Edmund McMillen and Florian Himsl, was released for Microsoft Windows.
The first expansion to The Binding of Isaac was released, adding new items, enemies, bosses, and game modes.
A remake of the original The Binding of Isaac, with improved graphics, new content, and enhanced gameplay, was released for multiple platforms.
An expansion to The Binding of Isaac: Rebirth introduced additional content such as new items, enemies, and game features.
An expansion requiring the base Rebirth game, adding more content including new items, enemies, and a level editor for custom challenges.
The final major expansion for The Binding of Isaac: Rebirth, adding a large amount of content, quality of life improvements, and new endings.
Isaac is subjected to psychological and physical abuse from his mother, leading to his retreat into his imagination.
Isaac's mother believes she is receiving a message from God to sacrifice Isaac to prove her faith.
Fleeing his mother, Isaac hides in the basement where he begins his journey through the dark and twisted underworld.
Isaac fights against bizarre and grotesque creatures in the basement, representing his fear and trauma.
Isaac gains a powerful item that represents his chance for redemption and changing his fate.
Isaac ventures deeper into his own body metaphorically fighting past his inner fears and struggles.
Isaac confronts and defeats the monstrous heart of his mother, symbolizing overcoming abuse.
Multiple endings reveal different fates for Isaac based on player choices and hidden secrets.