AudioSurf 2 Timeline ( Real )

game_release
September 11, 2008

Initial Release of AudioSurf

The original AudioSurf game was released, introducing a unique music-adapting racing gameplay.

announcement
August, 2012

Announcement of AudioSurf 2

AudioSurf 2 was officially announced as a sequel to the original AudioSurf game.

early_access
December 6, 2013

Early Access Release of AudioSurf 2

AudioSurf 2 was released in Early Access on Steam, allowing players to experience the game while development continued.

game_release
July 28, 2015

Official Full Release of AudioSurf 2

AudioSurf 2 exited Early Access and was fully released on Steam, featuring enhanced graphics and gameplay.

AudioSurf 2 Timeline ( Fictional )

technology
Year 0, Month 1

Discovery of Rhythm Drive

Players discover the core technology behind the audio-driven hoverboard called the Rhythm Drive, allowing music and terrain to synchronize.

event
Year 1, Month 5

First AudioSurf Championship

The inaugural AudioSurf Championship is held, featuring the best players racing through tracks generated by their favorite songs.

gameplay_update
Year 2, Month 3

Introduction of Multi-Color Block Types

New block types with multiple colors are introduced, adding complexity and strategy to the game.

story_event
Year 3, Month 7

Discovery of the AudioSurf 2 Universe

Players uncover the existence of parallel music dimensions and compete in AudioSurf 2 to explore these realms.

story_event
Year 3, Month 9

First Encounter with the Sound Wave Entity

Players come face to face with the mysterious Sound Wave Entity, a powerful being influencing the music worlds.

event
Year 4, Month 1

The Great Beatstorm Event

A mysterious storm of beats disrupts multiple tracks, forcing players to adapt to chaotic rhythms and terrain.

gameplay_update
Year 4, Month 6

Release of Remix Mode

Players gain the ability to remix tracks live, altering the gameplay experience dynamically.

story_event
Year 5, Month 2

Alliance with the Tempo Guardians

Players form an alliance with the Tempo Guardians to protect the rhythmic balance of the audio dimensions.

story_event
Year 5, Month 6

Defeat of the Sound Wave Entity

A pivotal battle where players successfully neutralize the destructive influence of the Sound Wave Entity.

story_event
Year 6, Month 1

Harmonization of Audio Worlds

Peace and balance return to all music dimensions as rhythms align harmoniously across the AudioSurf universe.