Square Enix officially announced the development of Rise of the Tomb Raider, the sequel to the 2013 reboot of the Tomb Raider series.
Rise of the Tomb Raider was first released as an Xbox One exclusive, marking a significant entry in the revival of the Tomb Raider franchise.
The game was made available on the Xbox 360 platform, expanding its availability beyond newer consoles.
Rise of the Tomb Raider was released on Windows PC, bringing the game to a wider audience across different computer platforms.
The game was finally released on PlayStation 4, ending its timed exclusivity period on Xbox platforms.
Lara Croft infiltrates a Trinity facility in Syria and recovers a mysterious artifact linked to the quest for immortality.
Following clues related to the Divine Source, Lara heads to Siberia to uncover the lost city of Kitezh, believed to hold secrets of immortality.
Lara sets up a base camp called Croft Manor East as a foothold for exploration in the Siberian wilderness.
Lara faces off against Trinity forces who are also seeking the Divine Source and are willing to use lethal force to obtain it.
After solving multiple puzzles and overcoming environmental hazards, Lara finds the hidden entrance to the legendary city of Kitezh beneath the Siberian ice.
Inside Kitezh, Lara discovers the Divine Source — an artifact believed to grant immortality — and learns its true nature and dangers.
Lara confronts Konstantin and other Trinity leaders trying to exploit the Divine Source, resulting in intense battles and the demise of several antagonists.
After the Divine Source's power destabilizes the city, Lara races to escape the collapsing ruins to survive.
Surviving her ordeal in Siberia, Lara decides to continue her quest for knowledge and adventure, setting the stage for future endeavors.