Lufia II: Rise of the Sinistrals was first released in Japan for the Super Famicom by Taito Corporation.
The game was released in North America for the Super Nintendo Entertainment System, bringing the RPG to Western audiences.
Lufia II was released in Europe, expanding its availability beyond Japan and North America.
The four Sinistrals—Gades, Amon, Daos, and Erim—appear, bringing chaos and destruction to the world.
The village is established around the Sealed Grounds to keep watch over the power of the Sinistrals.
The sacred Dual Blade sword was created that would become necessary to defeat the Sinistrals.
The first major battle where early heroes confronted the Sinistrals and managed to repel their attack temporarily.
Battlemoon Island becomes the center of significant battles involving the Sinistrals.
Maxim, the protagonist, begins his quest to discover his destiny and combat the Sinistrals.
Maxim and allies uncover the ancient vault containing secrets vital to defeating the Sinistrals.
Maxim confronts and defeats the Sinistrals, ending their reign of terror and restoring peace.