Big Daddy was created as a character for the video game BioShock, which was developed by Irrational Games and published by 2K Games. The character was designed to be a formidable protector of the Little Sisters.
The video game BioShock featuring Big Daddy was released, introducing the character to the gaming world.
Big Daddy's design was updated and expanded upon in BioShock 2, showcasing new variations and abilities to enhance gameplay.
Big Daddy became an iconic character leading to various merchandise such as action figures, posters, and collectibles.
Big Daddy has appeared in various forms of media outside the games, including comics and fan art, cementing its status as a cultural icon.
The creation of the first Big Daddy, a heavily armored and genetically enhanced protector for the Little Sisters in Rapture.
Big Daddies are deployed throughout Rapture to safeguard the Little Sisters amidst the rising conflict following the discovery of ADAM.
Big Daddies engage in multiple violent encounters as civil unrest and subversive groups clash over control of ADAM and resources.
Dr. Tenenbaum begins her work with Little Sisters and develops techniques to maintain Big Daddy behavior controls and their bond with the Little Sisters.
Following the catastrophic events that lead to Rapture's downfall, surviving Big Daddies continue to protect Little Sisters amid chaos and ruin.