Respawn Entertainment, the video game developer behind Titanfall, is founded by former Infinity Ward co-founders Vince Zampella and Jason West.
Development of Titanfall starts at Respawn Entertainment, marking their first major project after forming the company.
Titanfall is officially announced at E3 2013, introducing the game to the public with gameplay reveal and trailers.
Titanfall is released worldwide for Xbox One, Xbox 360, and Microsoft Windows platforms, marking its official launch.
The first downloadable content pack, Expedition, is released for Titanfall, adding new maps and content.
Respawn Entertainment announces Titanfall 2, building anticipation for the sequel with new gameplay features.
Titanfall 2 is launched worldwide, continuing the franchise with expanded single-player and multiplayer modes.
The Interstellar Manufacturing Corporation (IMC) is established, becoming a pivotal force in interstellar commerce and military operations.
The Frontier War begins between the Interstellar Manufacturing Corporation and the Frontier Militia, a conflict over control of distant planets and resources.
The IMC completes the design and deployment of Titan-class mechs, large piloted robots that dramatically shift combat tactics in the Frontier War.
The Militia reverse engineers and captures Titans, leveling the battlefield against the IMC and leading to intensified combat encounters.
A major and decisive battle takes place in Angel City, a dense urban environment where Titans and Pilots engage in brutal warfare.
Internal conflicts and strained command structures weaken the IMC forces on the Frontier.
Elite soldiers known as Pilots become central figures in the war due to their skill and ability to control Titans.
Both factions start tentative peace talks in an effort to end the long and costly Frontier War.