Marvel vs. Capcom 2 Timeline ( Real )

release
February 2000

Marvel vs. Capcom 2 Initial Arcade Release

Marvel vs. Capcom 2 was first released in arcades, marking a significant entry in the crossover fighting game genre.

release
March 20, 2002

PlayStation 2 Release of Marvel vs. Capcom 2

The game was released on the PlayStation 2, bringing the arcade experience into homes with enhanced graphics and online play.

release
September 29, 2009

Xbox Live Arcade Release on Xbox 360

Marvel vs. Capcom 2 was released on Xbox Live Arcade, introducing the game to a new generation of players with improved online multiplayer.

release
December 15, 2010

PlayStation Network Release

The game became available on PlayStation Network, expanding accessibility for PlayStation 3 users.

Marvel vs. Capcom 2 Timeline ( Fictional )

origin
Year 0, Era of Chaos

Emergence of the Mastermind

A mysterious entity known as the Mastermind arises, manipulating events to create the ultimate battleground involving heroes and villains from different realities.

event
Year 0, Month 3, Era of Chaos

Gathering of Heroes and Villains

The Mastermind summons a diverse roster of fighters from the Marvel and Capcom universes to compete in a grand tournament held in a pocket dimension.

event
Year 0, Month 4, Era of Chaos

First Clash of Realities

Combatants from different worlds confront one another, testing their abilities and forming uneasy alliances as the tournament progresses.

revelation
Year 0, Month 5, Era of Chaos

Unveiling of the Mastermind's Plan

Fighters discover that the tournament serves the Mastermind's goal to siphon their energies for a greater, unknown purpose.

climax
Year 0, Month 6, Era of Chaos

Final Battle Against the Mastermind

The combined forces of the tournament's participants confront the Mastermind in a climactic battle to prevent the uprooting of their realities.

resolution
Year 0, Month 7, Era of Chaos

Restoration of the Realities

With the Mastermind defeated, the distorted realities begin to stabilize and the fighters return to their respective worlds, albeit changed by their experiences.