Human Resource Machine Timeline ( Real )

computer_history
May 12, 1941

Invention of the First Programmable Computer

The first programmable computer, the Z3, was completed by Konrad Zuse, marking a significant milestone in computer history.

programming_history
Early 1950s

Development of Assembly Language

Assembly language was developed as a low-level programming language that allows programmers to write instructions understandable by computers, laying the groundwork for games like Human Resource Machine.

video_game_history
1980s

Rise of Puzzle Video Games

Puzzle video games gained popularity, influencing game design by focusing on problem-solving skills and logic, a foundation for games such as Human Resource Machine.

game_release
June 25, 2015

Release of Human Resource Machine

Human Resource Machine, a puzzle game about programming logic and office-themed automation, was released by Tomorrow Corporation, bringing programming concepts to a wider audience.

Human Resource Machine Timeline ( Fictional )

gameplay_introduction
Year 1, Week 1

Entry into HR Department

The protagonist begins their role as an office worker in the HR Department, starting simple programming tasks to automate office work.

milestone
Year 1, Week 2

First Automation Project

The protagonist completes their first automation assignment, successfully programming a tool to sort incoming mail based on numeric values.

gameplay_advance
Year 1, Week 3

Introduction of Conditional Logic

Tasks become more complex requiring the use of conditional operations such as IF statements to decide how to handle data inputs.

gameplay_advance
Year 1, Week 5

Loop Implementation Challenge

The protagonist learns to implement loops to repeat repetitive tasks efficiently, marking a significant improvement in automation complexity.

gameplay_advance
Year 1, Week 7

Debugging and Optimization Phase

Projects require debugging existing programs and optimizing performance to improve processing speed and accuracy.

climax
Year 1, Week 10

Final Exam Assignment

The protagonist must combine all learned skills to complete a comprehensive automation program to handle various office workflows.

conclusion
Year 1, Week 11

Promotion to Senior HR Programmer

After successfully completing all tasks, the protagonist receives a promotion within the company, symbolizing mastery of automation programming.