White Night, a survival horror video game developed by OSome Studio and published by Activision, was released to the public.
A large-scale economic collapse sends the world into darkness and chaos, marking the beginning of the Blackout period.
Charles Thornley, an ambitious businessman, buys a large mansion outside the city to serve as a family estate and personal residence.
The construction of the Thornley family mansion finishes; the estate is known for its imposing gothic architecture and modern design elements of its time.
Following the ongoing economic hardships, Charles Thornley's business fails, leading to family tensions and mysterious tragedies within the mansion walls.
A mysterious and unexplained blackout envelops the region, plunging the mansion and surrounding areas into total darkness.
Charles Thornley is found dead in the mansion amidst the blackout, fueling rumors about supernatural causes and the cursed nature of the estate.
With the death of its owner and the ongoing blackout, the Thornley Mansion falls into disuse and neglect, becoming a place of fear and legend.
The game’s protagonist arrives during the blackout, seeking refuge from the darkness and begins exploring the mansion's secrets.
The protagonist uncovers diaries and clues revealing the history of the Thornley family, the business collapse, and the mansion's dark secrets.
The protagonist encounters spectral manifestations and solves puzzles to escape the haunted mansion and the spreading darkness.