SINoALICE Timeline ( Real )

announcement
June 18, 2017

Announcement of SINoALICE

Square Enix and Pokelabo announced the development of SINoALICE, a novel mobile game featuring characters inspired by fairy tales, designed by Yoko Taro.

release
June 6, 2017

Release of SINoALICE in Japan

SINoALICE was officially released on iOS and Android platforms in Japan, marking the game's entry into the mobile gaming market.

release
July 1, 2021

Global Release of SINoALICE

The mobile game SINoALICE was launched worldwide, allowing international players to experience the dark fantasy RPG created by Yoko Taro.

event
August 2020

Announcement of Collaboration Events

SINoALICE announced several collaboration events with popular franchises to introduce new characters and content to the game.

SINoALICE Timeline ( Fictional )

worldbuilding
Before the Curse Era

Creation of the Library

The vast Library that houses the stories of all the characters is created, a place where every character's tale is recorded and intertwined.

lore_event
Year 0 of the Curse Era

The Curse of Eternal Conflict Begins

Characters from various stories are trapped in a cycle of conflict, forced to fight and collect the Library's fragments for their own desires to be fulfilled.

character_event
Year 1 of the Curse Era

Alice's Awakening

Alice awakens within the Library, beginning her journey to revive her creator by collecting the Library's fragments, encountering other characters along the way.

character_event
Year 2 of the Curse Era

Collaboration of Protagonists

Characters such as Snow White, Cinderella, and Red Riding Hood form uneasy alliances to fight against common threats within the Library.

antagonist_event
Year 3 of the Curse Era

Appearance of the Dark Puppeteer

A shadowy figure known as the Dark Puppeteer manipulates events to increase chaos and control over the Library’s fate.

conflict
Year 4 of the Curse Era

First Great War for the Library Fragments

An intense battle erupts among the characters competing for powerful fragments, marking a deadly turning point in the eternal conflict.

lore_event
Year 5 of the Curse Era

Revelation of the True Nature of the Library

The characters uncover that the Library is not just a neutral place but has its own will and desires, influencing their fates.

character_event
Year 6 of the Curse Era

Alliance of the Storytellers

Some characters begin cooperating to try and rewrite their destinies by influencing the Library’s stories together.

resolution
Year 7 of the Curse Era

The Collapse of the Dark Puppeteer

Protagonists unite and manage to severely weaken or destroy the Dark Puppeteer, changing the dynamics of the conflict.

lore_event
Year 10 of the Curse Era

Beginning of the New Era of Stories

With the Puppeteer gone, a new age begins where characters aim to break free of the curse and find true peace beyond the endless cycle.