Hyperdimension Neptunia mk2 Timeline ( Real )

game_release
August 18, 2011

Release of Hyperdimension Neptunia mk2 in Japan

Hyperdimension Neptunia mk2, the sequel to Hyperdimension Neptunia, was released for the PlayStation 3 in Japan.

game_release
October 9, 2012

Release of Hyperdimension Neptunia mk2 in North America

The game was localized and released in North America for the PlayStation 3, introducing Western audiences to the sequel.

game_release
October 12, 2012

Release of Hyperdimension Neptunia mk2 in Europe

European gamers received the localized version of Hyperdimension Neptunia mk2 for the PlayStation 3.

game_release
August 17, 2016

Steam Release of Hyperdimension Neptunia mk2

Hyperdimension Neptunia mk2 was released on the Steam platform, making it accessible to PC gamers globally.

Hyperdimension Neptunia mk2 Timeline ( Fictional )

world_state
Before the events of Mk2

The Era of Four Goddesses

The world of Gamindustri is divided into four nations, each ruled by a CPU goddess protecting their land and its people from threats.

conflict
Shortly before Mk2

Rise of the Dark CPUs

The Dark CPUs, antagonistic counterparts to the Goddesses from an alternate dimension, begin threatening the balance of Gamindustri.

politics
During early Mk2

Introduction of the CPU Candidates

Younger sisters and candidates to replace the CPUs start emerging, complicating the political landscape of Gamindustri.

economic_event
Mid Mk2 timeline

The Collapse of Planeptune’s Economy

Planeptune faces a severe economic crisis, posing a threat to Neptune's reign as CPU and encouraging alliances and confrontations.

war
Throughout Mk2

The War of the Shares

Multiple factions vie for control over shares (power sources) that fuel CPUs' strength, resulting in large-scale conflicts across nations.

antagonist_event
Mid to late Mk2

Reactivation of Arfoire

The revived world-destroying entity Arfoire plots to overthrow the CPUs and claim Gamindustri for herself.

resolution
Post Mk2

Establishment of New Alliances

After peace is restored, the four nations create stronger alliances to maintain balance and stability across Gamindustri.