Tabletop Simulator Timeline ( Real )

release
June 5, 2015

Release of Tabletop Simulator

Tabletop Simulator was officially released by Berserk Games on Steam, offering a physics sandbox to play and create tabletop games virtually.

feature-update
July 2015

Introduction of Workshop Support

Tabletop Simulator introduced Steam Workshop support, allowing players to create, share, and download custom game mods and assets, significantly expanding the game's content.

feature-update
December 7, 2016

VR Support Added

Virtual reality (VR) support was added to Tabletop Simulator, enabling immersive gameplay with VR headsets such as Oculus Rift and HTC Vive.

platform-release
November 2016

Tabletop Simulator Releases on Mac and Linux

Official support and release for macOS and Linux platforms, allowing a wider audience to access Tabletop Simulator.

platform-release
May 21, 2019

Release of Tabletop Simulator on Xbox Game Preview

Tabletop Simulator was made available on Xbox One through the Xbox Game Preview program, expanding the game's reach to console players.

Tabletop Simulator Timeline ( Fictional )

world_event
Year 0, Month 1, Day 1

Creation of the Tabletop Simulator Realm

The mysterious Tabletop Realm was formed as a space where all physical games could be digitally manifested and played with freedom.

gameplay_update
Year 1, Month 3, Day 15

Discovery of the Scripting Mechanics

Players unearthed the ability to write and share Lua scripts, allowing advanced gameplay automation and customization.

community_event
Year 2, Month 5, Day 22

The First Grand Multiplayer Tournament

The initial gathering of players across the realm to compete in multiple board games, establishing the community spirit.

feature_release
Year 3, Month 7, Day 5

Introduction of Workshop Creations Portal

A gateway was opened for creators to share and download custom games, vastly expanding the realm's offerings.

npc_event
Year 4, Month 2, Day 10

Emergence of the Spirit of Play NPC

A benevolent entity known as the Spirit of Play appeared, guiding new players and encouraging creativity within the realm.

special_event
Year 5, Month 11, Day 30

The Great Tabletop Convergence

Multiple game worlds merged temporarily, causing a surge of hybrid gameplay experiences and challenges.

development_phase
Year 6 to Year 10

The Era of Continuous Updates

A period marked by regular enhancements, bug fixes, and expansions ensuring the realm stays fresh and engaging.